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los angeles, ca, United States
My name is Dave Davenport, but I am sometimes known as "Dogspunk", and sign my artwork "DDOG". I've been tattooing since 1996 and making comic books since 2004. In a past life I animated video games. To view galleries of my work, visit my website dogspunk.com and click on the teeth menu on the left...
Showing posts with label Comic-con 2012. Show all posts
Showing posts with label Comic-con 2012. Show all posts

Sunday, August 5, 2012

Why I went to San Diego for Comic-con this year...

This year I was going to skip San Diego Comic-con.


I had no new books to sell, and was generally burnt on tabling at this mind-numbingly huge convention. Then I realized that this is Judge Dredd's 35th anniversary, and the new film is only months away.

It's a good year to go as a fan. 


Then 2000ad and Lionsgate held a "WHAT WOULD YOU DO TO WIN TICKETS TO SEE DREDD" contest for tickets to an advance screening of the Pete Travis directed "Dredd". I entered, professing that I would eat munce for a month. I won a pair of tickets, and my fate for July 10th was written in stone (fortunately I haven't been asked to keep my vow of eating only munce for a month).
Come the night of the showing, I asked my good friend and fellow artist Justin Hall to take my +1 seat, which he did. Justin is a life-long fan of all types of comic-books, but has never read any Judge Dredd, so I was very happy to get a non-biased opinion from a good critic. As it turns out, we ended up sitting next to Brandon, then film critic from Bleeding Cool (I am not going to read his review until I am done with my own). I was already trying my hardest not to get my hopes up about DREDD --- since this usually leads to utter disappointment with any film--- but Brandon said a few things that set the context of this film up for me, and added to some things read on blogs and heard in podcasts put me in just the right place to see the movie.

I'll list these things first.


1, The costumes are very much like Carlos Ezquerra's original design. 2, Ron Smith's Mega-City 1 was blocky and inorganic.  3, The budget was low on this film ($45mil) and therefore the final product is practically an art-house film. 4, John Wagner approves of it, his most noted gripe being with the vehicles; he felt they looked too present-day.

The film itself:

It's not an epic film, but it doesn't need to be. There's one simple story that intoduces us to Dredd, Anderson, the Justice System, and Mega-City 1.

Very quickly the film settles onto the setting of Peach Trees block, and stays there for the rest of the film. As you (fans) all probably know by now, Dredd is giving Cadet Anderson her full-eagle assessment. They are tracking Madeline "Ma Ma" Madrigal and her Slo-Mo drug ring to it's source. The two Judges wind up with a prisoner who knows too much about Mardrigal's operation for her to allow him to be taken alive and be interrogated. Her people assume control of the block defenses and are able to trap Dredd, Anderson, and their prisoner inside.

The rest of the film is a simple game of survival, and in this game the movie viewer gets a perfect introduction to Dredd's world. 

Here we see the harsh violence of the world, garish and brutal, juxtaposed with incredible beauty, even amidst gratuitous carnage and dismemberment. People fall from the block's heights in ways that are scary and inviting at the same time, rendered hypnotic and dazzling due to the effects of the Slo-Mo drug, and the artistry of the cinematography and 3D effects.

We see Dredd as a law machine, dispencing Justice, but never grand-standing. I am not giving away much by saying one of the best scenes in the film shows Dredd emerging from the cloud of dust, having just survived an attack that blew bullets from the inner courtyard of the block through to the outer blast armor, destroying a good many apartments and people. He emerges carrying Madrigal's second in command, tosses him off of the balcony, and before "Ma Ma" has returned her gaze to Dredd, he has already walked matter-of-factly back into the dust cloud. No one-liners, no threats. His disdain for Madrigal apparent from his lack of concern for her reaction.

We see Anderson, too unconventional to be a regular street Judge, prove her worth to a man who had 
already dismissed her as a failure. Anderson is a Psi Judges, and in this era (set before the beginning of the comic series) the Justice Department's Psychic Division is undeveloped... they are at this time seen only as mutants and have significant stigma to overcome...but you can guess that they prove their worth as tools of the system.


I asked Justin Hall to give his scholarly opinion as a casual viewer :

 As a comic book geek of many years, I’m certainly aware of the world of Judge Dredd; many of the creators I most admire cut their teeth with that property. However, I’m certainly no expert, and am, like most Americans, not emotionally invested in the Judge Dredd mythos. So I came to the movie with a fairly blank, though positive, state of mind. 

 And I was quite pleased with what I saw! The two main characters Judge Dredd and Judge Andersen were well portrayed, the direction and filming were good, and the concepts were compelling. It was a simple story, and left me hoping for a bit more complexity in terms of character development and thematic arcs, but overall it was a very solid movie. 

 The real star of the film was the setting; Mega City 1 was well conceived, as was the Peach Trees housing complex where the action takes place, and the washed out colors and claustrophobic filming really brought home the sense of the Judge Dredd dystopian future. This bleakness was afforded moments of unexpected relief by the segments dealing with the narcotic that the plot revolved around; the gorgeous, slow motion photography gave the film moments of surreal beauty. 

And now again from myself as a fan of the source material: 


I saw the 1995 film when it came out. I wanted to like it. I own the dvd, and watch it from time to time. Depending on my mood, I may say it was okay, or not. There was so much wrong with it. I watched it again last night, and you know what? Stallone isn't even the worst thing about that film.

You need to forgive more than half of that movie to even enjoy it.

This film?

You don't have to forgive ANYTHING.

Tuesday, July 31, 2012

bed-time reading.

                       
At SD comic-con this year i gleefully spent my comic-book budget all on the first day at the 2000ad table. I've begun tearing through it in chronological order, which would be the latest "complete case files", #19, collecting work from mid-1993, much of which I had never read before.
Brian Bolland's cover art. Bolland did no interior art.

It seems this was towards the end of a years-long low point for the character of Judge Dredd, and it is just plain boring. Even the stuff written by John Wagner has artwork that is just painful to look at. Kudos to 2000ad for doing so much fully painted (as in with paint) artwork during the early '90s, but damn there's a lot of crap there. Can't wait to get through it, but it just puts me to sleep immediately and so I am taking a really long time to get to the end :(

Art high point #1-Ezquerra drawn "Inferno" written by Grant Morrion .


Art high point #2- Ron Smith, an artist whose work I once upon a time I did not care for. Silly Me.

Wednesday, July 11, 2012

SD comic-con

I'll be in San Diego for Comic-con over the next few days. It's the first time in a while I am not going as "marginalized publications".  I'll mainly be there as a promoter of Bent-Con, recruiting artists for the gallery show and for the contest to name the iconic characters (see card below). Also looking for sponsors and what-not. Bent-con will have a space at the Prism booth (#2144).

Secondarily, I'll be there as a Judge Dredd fan. The film "Dredd" comes out in september, and 2000ad, rebellion, and IDW are all having a big JD presence: panels, signings, et al.. Plus an advance screening of the film that I won tickets to.
Next year we will revert to our regularly scheduled convention schedule of tabling at a booth selling my wares.
See you there!